[libre-riscv-dev] porting AMDVLK to the Libre RISC-V 3D GPU: NLNet EUR 50, 000 Grant application
programmerjake at gmail.com
Thu Sep 26 04:32:14 BST 2019
On Wed, Sep 25, 2019, 21:25 Luke Kenneth Casson Leighton <lkcl at lkcl.net>
> crowd-funded eco-conscious hardware: https://www.crowdsupply.com/eoma68
> On Thu, Sep 26, 2019 at 4:20 AM Luke Kenneth Casson Leighton
> <lkcl at lkcl.net> wrote:
> > On Thu, Sep 26, 2019 at 3:17 AM Michael Pham <pham.michael.98 at gmail.com>
> > > > If we were to base it off of one of AMDVLK or RADV, I'd pick RADV,
> > > > because we can then benefit from all the work that Mesa (not just
> > > > has put into NIR, where they do graphics-specific optimizations
> > > > handing off the code to LLVM.
> > > >
> > >
> > > This is actually what I was trying to tell Luke as well (although I
> > > said it more clumsily and not as succinct).
> > ok. then we take a closer look at it.
> okay. so this partly explains why it's been hard to track down:
> SPIR-V is converted to NIR.
See slides from presentation at fosdem 2018 for diagrams:
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