[libre-riscv-dev] porting AMDVLK to the Libre RISC-V 3D GPU: NLNet EUR 50, 000 Grant application
Luke Kenneth Casson Leighton
lkcl at lkcl.net
Thu Sep 26 04:24:44 BST 2019
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crowd-funded eco-conscious hardware: https://www.crowdsupply.com/eoma68
On Thu, Sep 26, 2019 at 4:20 AM Luke Kenneth Casson Leighton
<lkcl at lkcl.net> wrote:
>
> On Thu, Sep 26, 2019 at 3:17 AM Michael Pham <pham.michael.98 at gmail.com> wrote:
>
> > > If we were to base it off of one of AMDVLK or RADV, I'd pick RADV,
> > > because we can then benefit from all the work that Mesa (not just AMD)
> > > has put into NIR, where they do graphics-specific optimizations before
> > > handing off the code to LLVM.
> > >
> >
> > This is actually what I was trying to tell Luke as well (although I
> > said it more clumsily and not as succinct).
>
> ok. then we take a closer look at it.
https://gitlab.freedesktop.org/mesa/mesa/blob/52b905aa0c1e2e6ec5b8b50b7dd0388b54441fc6/src/compiler/spirv/spirv_to_nir.c
okay. so this partly explains why it's been hard to track down:
SPIR-V is converted to NIR.
l.
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