[libre-riscv-dev] Clarifying the difference between Kazan and Mesa 3D Vulkan
Luke Kenneth Casson Leighton
lkcl at lkcl.net
Thu Mar 12 14:10:37 GMT 2020
On Thu, Mar 12, 2020 at 1:53 PM Hendrik Boom <hendrik at topoi.pooq.com> wrote:
> Makes sense, because our graphics *will* run in (a) CPU(s).
> And is there a Mesa that takes Opengl commands and calls Vulcan?
there are "adapters" out there, yes. OpenGL ES 2 is the most complete
one (that i could find last time i looked). there are also
libre-licensed gallium3d-to-vulkan adapters, etc. etc.
basically it all revolves around vulkan, now.
l.
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