[libre-riscv-dev] Vulkanizing
    Luke Kenneth Casson Leighton 
    lkcl at lkcl.net
       
    Wed Feb 19 08:02:43 GMT 2020
    
    
  
On Wednesday, February 19, 2020, Atif Zafar <atif at pixilica.com> wrote:
>
>
> This make it extremely powerful to "invent" new graphics algorithms when
> you are not limited to pushing triangles. We can do image based rendering,
> or use quadrilateral primitives or ray tracing all in the same code!
hurray.  stephen and some people he knows are developing a parametric 3D
language .  no triangles: the 3D surface is expressed as a mathematical
formula, solved by the language to define the surface boundary.
it was inspired by ImplicitCAD
really quite fascinating.
l.
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