[libre-riscv-dev] Vulkanizing

Luke Kenneth Casson Leighton lkcl at lkcl.net
Wed Feb 19 08:02:43 GMT 2020

On Wednesday, February 19, 2020, Atif Zafar <atif at pixilica.com> wrote:

> This make it extremely powerful to "invent" new graphics algorithms when
> you are not limited to pushing triangles. We can do image based rendering,
> or use quadrilateral primitives or ray tracing all in the same code!

hurray.  stephen and some people he knows are developing a parametric 3D
language .  no triangles: the 3D surface is expressed as a mathematical
formula, solved by the language to define the surface boundary.

it was inspired by ImplicitCAD

really quite fascinating.


crowd-funded eco-conscious hardware: https://www.crowdsupply.com/eoma68

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