[libre-riscv-dev] Vector Operations Extension (cross, dot, length, lerp, slerp)
luke.leighton at gmail.com
Tue Sep 17 08:11:37 BST 2019
On Tuesday, September 17, 2019 at 7:55:53 AM UTC+1, lkcl wrote:
> Found what I was looking for, knew I'd seen it somewhere:
> This is a CORDIC algorithm that is power efficient and can do 3D rotations.
> I am sure I have seen somewhere else that SLERP can be done with a complex
> number CORDIC.
ok the paper explains how to use boh vector mode and rotation mode. the
wikipedia page is, as usual, a lot easier to understand than the academic
paper from which huge amounts of information are missing in order to keep
it short and acceptable for publication in space-limited journals *sigh* :)
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