[libre-riscv-dev] New Resources/Specifications Page Created

Michael Pham pham.michael.98 at gmail.com
Sun Sep 15 16:39:56 BST 2019


Thanks Jacob, I'll update the page.

Michael

On Sun, Sep 15, 2019 at 8:24 AM Jacob Lifshay <programmerjake at gmail.com> wrote:
>
> > Note: I'm not sure what the plan is for OpenGL. Are we doing that in hardware or using Zink to run OpenGL on top of Vulkan?
>
> To answer your question, Michael:
> We were planning on just implementing Vulkan (and maybe OpenCL) and
> relying on Zink, SwiftShader (which should also work on GNU/Linux),
> and other similar projects that translate other APIs to Vulkan.
>
> Jacob
>
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