[libre-riscv-dev] [Bug 91] New: Design and implement Texturing 3D opcodes
bugzilla-daemon at libre-riscv.org
bugzilla-daemon at libre-riscv.org
Wed Jun 5 01:46:04 BST 2019
http://bugs.libre-riscv.org/show_bug.cgi?id=91
Bug ID: 91
Summary: Design and implement Texturing 3D opcodes
Product: Libre Shakti M-Class
Version: unspecified
Hardware: Other
OS: Linux
Status: CONFIRMED
Severity: enhancement
Priority: ---
Component: Source Code
Assignee: lkcl at lkcl.net
Reporter: lkcl at lkcl.net
CC: libre-riscv-dev at lists.libre-riscv.org
NLnet milestone: ---
Texture maps need to be addressed by FP numbers and interpolated.
The maps are big and regularly arranged, and the loading on memory best covered
by a separate instruction path.
Also with interpolation being involved they are best done as special
instructions which perform the interpolation without needing extra CPU load.
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