[libre-riscv-dev] [Bug 91] New: Design and implement Texturing 3D opcodes

bugzilla-daemon at libre-riscv.org bugzilla-daemon at libre-riscv.org
Wed Jun 5 01:46:04 BST 2019


http://bugs.libre-riscv.org/show_bug.cgi?id=91

            Bug ID: 91
           Summary: Design and implement Texturing 3D opcodes
           Product: Libre Shakti M-Class
           Version: unspecified
          Hardware: Other
                OS: Linux
            Status: CONFIRMED
          Severity: enhancement
          Priority: ---
         Component: Source Code
          Assignee: lkcl at lkcl.net
          Reporter: lkcl at lkcl.net
                CC: libre-riscv-dev at lists.libre-riscv.org
   NLnet milestone: ---

Texture maps need to be addressed by FP numbers and interpolated.

The maps are big and regularly arranged, and the loading on memory best covered
by a separate instruction path.

Also with interpolation being involved they are best done as special
instructions which perform the interpolation without needing extra CPU load.

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