[libre-riscv-dev] [OT] Minecraft garbage collection

Luke Kenneth Casson Leighton lkcl at lkcl.net
Mon Mar 16 16:24:27 GMT 2020

On Mon, Mar 16, 2020 at 4:22 PM Jacob Lifshay <programmerjake at gmail.com> wrote:

> That's a good idea, however, the version (0.7) that is more than just a
> simple toy only uses OpenGL [ES] since it predates Vulkan and I stopped
> working on it several years ago to work on newer versions, additionally,
> the graphics it generates is simple enough that it can run with full
> graphics effects on OpenGL 1.5, so it wouldn't stress that many codepaths
> in the Vulkan driver.

awww, i quite liked it :)

> I think a better idea is to use the Vulkan demo programs written by Sasha
> Willems since the programs do some pretty complex graphics stuff with
> really fancy shaders:
> https://github.com/SaschaWillems/Vulkan



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