[libre-riscv-dev] [Bug 177] implement enough of #161 to translate basic shader to shader-compiler-ir

bugzilla-daemon at libre-riscv.org bugzilla-daemon at libre-riscv.org
Fri Feb 14 07:19:11 GMT 2020


http://bugs.libre-riscv.org/show_bug.cgi?id=177

Jacob Lifshay <programmerjake at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
 total budget (EUR)|0                           |2000
  for completion of|                            |
       task and all|                            |
           subtasks|                            |
   budget (EUR) for|0                           |2000
 completion of task|                            |
   (excludes budget|                            |
       allocated to|                            |
          subtasks)|                            |
             Status|IN_PROGRESS                 |RESOLVED

--- Comment #3 from Jacob Lifshay <programmerjake at gmail.com> ---
I got to the point where the first shader completes the translation from SPIR-V
to shader-compiler-ir!

I ended up using a trivial shader rather than the one I had wanted to use,
since I needed to complete this subtask soon.

Link to translated output in text form inside test function:
https://salsa.debian.org/Kazan-team/kazan/blob/2b4446e37cca1f24d2f910192e92c631b628cdbb/shader-compiler-translate-spirv-to-ir/src/lib.rs#L342

Luke, I'm assuming it's ok with you to assign EUR 2000 to this bug report since
I've been working on the code since the middle of December.

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