[libre-riscv-dev] [Bug 177] implement enough of #161 to translate basic shader to shader-compiler-ir
bugzilla-daemon at libre-riscv.org
bugzilla-daemon at libre-riscv.org
Fri Feb 14 07:19:11 GMT 2020
http://bugs.libre-riscv.org/show_bug.cgi?id=177
Jacob Lifshay <programmerjake at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
total budget (EUR)|0 |2000
for completion of| |
task and all| |
subtasks| |
budget (EUR) for|0 |2000
completion of task| |
(excludes budget| |
allocated to| |
subtasks)| |
Status|IN_PROGRESS |RESOLVED
--- Comment #3 from Jacob Lifshay <programmerjake at gmail.com> ---
I got to the point where the first shader completes the translation from SPIR-V
to shader-compiler-ir!
I ended up using a trivial shader rather than the one I had wanted to use,
since I needed to complete this subtask soon.
Link to translated output in text form inside test function:
https://salsa.debian.org/Kazan-team/kazan/blob/2b4446e37cca1f24d2f910192e92c631b628cdbb/shader-compiler-translate-spirv-to-ir/src/lib.rs#L342
Luke, I'm assuming it's ok with you to assign EUR 2000 to this bug report since
I've been working on the code since the middle of December.
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