[libre-riscv-dev] [isa-dev] 3D Open Graphics Alliance
luke.leighton at gmail.com
Tue Aug 13 08:43:44 BST 2019
On Monday, August 12, 2019 at 7:31:44 AM UTC+1, Jacob Lifshay wrote:
> data formats:
at home, today, able to download that document. *shocked* - it's 154
chapters 5-7 cover the format itself.
section 10.1 covers 16-bit FP numbers
section 10.2 covers 11-bit unsigned FP numbers
section 10.3 covers unsigned 10-bit FP numbers
section 10.4 covers a *custom* FP number format
five chapters are derived from OpenGL image formats
chapter 18 covers a "scalable" texture format.
holy cow. and people implement this in hardware?? *manic scared laughter*
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