[libre-riscv-dev] [Bug 91] Design and implement texturing opcodes for 3D graphics

bugzilla-daemon at libre-riscv.org bugzilla-daemon at libre-riscv.org
Mon Aug 5 07:25:34 BST 2019


http://bugs.libre-riscv.org/show_bug.cgi?id=91

--- Comment #5 from Jacob Lifshay <programmerjake at gmail.com> ---
(In reply to Luke Kenneth Casson Leighton from comment #4)
> Do we have a link to the relevant Vulkan API for textures? So we know what
> to interpolate?

it's somewhat spread throughout the vulkan spec, will find relevant links.

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